![]() (1000*11*3*0,01=330) General build infoĮvery build is based on a level 85 character. If you do 1000 runs, each % increase will on average give you 330 additional drops. Increasing your Find Item pays of in the long run. After using Battle Command you will have 18 points in Find Item, which is the breakpoint for 70%. If you aim for 70% Find Item chance, you should spec 20 hard points into Find Potion and have 17 total points (including skill points from your gear) in Find Item. Also remember that you most often weapon swap before you Hork, and any weapons with +1 to all skills will count towards your Find Item (but not the synergy Find Potion). Remember that the skill Battle Command increases all your skills with one point. Assuming you have 20 hard points into Find Potion, the breakpoints for Find Item Chance is: Points into Find Item give a great boost to Find Item Chance early on, but has a huge fall off in effectiveness later on. You should spec 20 hard points into Find Potion as each point will give you a flat 1% increase in Find Item Chance. So in short: Horking cows in P1 with 76% FI is the same as killing cows in a P5 game where you are running solo. In P5, the NoDrop chance is 24,04%, which is just another way of saying that you have a 76% chance for a drop. ![]() Horking a normal white monster (not a Council member) with this build is essentially the same as killing a white normal monster in P5. ![]() My typical setup on my endgame build, which is detailed further down, is running 76% Find Item chance. I aim for 76% Find Item and have found one High Rune (Vex+) every 300 runs in both Softcore and Hardcore.Īnother way to look at it: You will be able to get 76% Find Item chance (33 points + 20 synergy points) with the right gear. This doesn’t sound like a lot, but you will need hundreds if not thousands of runs to find your precious high runes and over 1000 runs, each Find Item % will net you 330 extra drops. Using the same logic, every percentage you increase your Find Item Chance will (again, on average) net you 0,33 extra drops per run. If you have 50% Find Item Chance and Hork 11 Council Members, you should get 11*3*0,5 = 16,5 extra drops per Trav run on average. ![]() The success rate is decided by your Find Item Chance. This means that if you hork a Council Member, you will get either 0 drops (unsuccessful) or 3 drops (successful). If you use Find Item on a corpse (aka Hork it), and it is a successful action, you will get the max amount of drops that the monster can provide. Instead, it has a success rate, which you can see on the skill itself in your skill tree. Find Item (aka Horking) doesn’t care about how many players you have in your game. There are 11 Council Members in Trav, each of them has 3 chances for a drop, which gives you 33 chances for any drop in their loot pool, per run. This is unlike any other pack of monsters in Diablo. If you kill one Council Member, he (or she) can drop a unique ring, a rune and a Grand Charm, all at the same time. The Council Members in Travincal can drop up to 3 items. Champions, Uniques and Super Uniques ALWAYS drop 1-2 items - players count doesn’t matter of these fellas. Whether regular monsters drop 0 or 1 thing is decided by the players count in your game. Super Uniques (gold names that have fixed spawns, like Pindleskin) always drop 4 potions and 2 items. Unique monsters (gold names that spawn randomly) always drop 4 potions and 1 item. Champions (blue names that spawn in small packs) always drop 2 potions and 1 item. As in: when you kill a regular mob, the mob will either drop 0 things or 1 thing, and that thing can be anything from a potion to gold or an item, like a weapon or charm. All I will say is that most regular monsters in D2 can only drop one thing when you kill them. There are plenty of great videos and articles about how loot drops work in this game so I won’t go into too much detail here. Why Travincal and Find Item is amazing for solo farming □ Endgame build with 2x Grief and Enigma (reckless but viable in HC).The best cheat sheet for Diablo 2 can be found on. Here’s a chart of some of the gear I used in that playthrough. It is possible, but you rely heavily on gear. I have leveled a Barb using Whirwind all the way through. I will present viable SC and HC builds, as well as a budget build for that pesky time before you get your first Lo rune.įor leveling a Barb, I recommend Maxrolls leveling guide. These builds can cover many L85 areas as well but I’ve made this guide specicially for the dopamine filled, endlessly monotonous, occasionally extremely rewarding High Rune slot machine that we call Trav. This guide is for Barbarian Horkers using Whirlwind in Travincal.
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